Ask Cryptic: December 2012
By PWE_BranFlakes @ December 14, 2012 at 2:00pm

In this brand-new edition of Ask Cryptic, Executive Producer Dan Stahl delivers answers to player submitted questions.
Q: (psycoticvulcan) It's been a while since we heard from our mutual friend Franklin Drake. What's Section 31 up to these days?
Dstahl: Other than lurking about and testing new recruits, Franklin Drake has been preparing for his appearance in the upcoming 3 Year Anniversary episode.
Q: (captainrevo1) 1) Who is Benedict Cumberbatch playing in Star Trek into Darkness? and more seriously; 2) Any hints or clues as to the theme and arrival date of the next lock box.
Dstahl: 1) John Harrison, and 2) The Dominion; around the time of our 3 Year Anniversary.
Q: (bunansa) When will we see more customizeable UI… ie changing the color schemes. It is the main reason I barely play my KDF. The red makes me feel like a hot poker near my eyeball like in Raiders of the Lost Ark.
Dstahl: We are implementing a new UI for Season 8 and one of the major features revolves around the color schemes. We have a stretch goal to add customizable color pallets, but if nothing else, we will be addressing the “Red Hot Poker” issue.
Q: (cousteau1701e) Anything you can say about the upcoming Andorian ship?
Dstahl: It is an escort, has massive guns, is a new model based on an older design, it has a custom bridge, and is not coming out in January as I had originally thought. It will be in the first half of 2013, though.
Q: (drkaczs) Can the Dilithium cost for projects be cut in half and add in EC costs? I have an active Fleet of about 10 people and even with the new ways to earn Dilithium its hard to get enough to finish a lot of the projects.
Dstahl: We implemented some changes this week that have greatly increased the amount of Dilithium earned. This will also allow our smaller fleets to take advantage of the starbase and embassy featured project rerun that started yesterday and lasts until mid-January.
Q: (blastenblaster1) With the addition of the Tau Dewa sector block, is it the intention now (with sector space) to keep adding sectors to make it one big square as far as the galaxy map is concerned to alleviate the auto-pilot problem?
Dstahl: We do want to fill in all the missing space on the Galaxy map and have plans to add several more sectors that will get us closer to the block you are describing. We also may add additional areas to the Galaxy map when we start to venture into the Delta or Gamma Quadrants. While we would like to have one big sector sometime in the future, it will be a great challenge to retrofit the entire game and is unlikely to happen any time soon. We will look into improving auto-pilot features and have continued to add transwarp capabilities to help players get from point A to point B quickly.
Q: (captainsylvester) Is there going to be a Voyager Bundle in the Future?
Dstahl: Most likely yes, but it is not a part of Season 8. We would like to see a Voyager bundle when we get closer to adding in the Delta Quadrant.
Q: (bridgern) Is the Dilithium Exchange with the exchange rate working as Cryptic wants it to work?
Dstahl: Cryptic does not set the prices on the Dilithium exchange. Players determine what they are willing to barter for and establish prices. Our intention is to ensure that players always have a consistent earning rate of Dilithium for a measured amount of normal game play. We monitor how much Dilithium players are earning hourly and adjust Dilithium Ore rewards accordingly. The benefit of a player driven exchange is that players with no Zen are able to trade the Dilithium they are earning so that they and can easily afford items they would not normally be able to. This allows players with no Zen the ability to get many items from the C-Store without ever spending a dime of their own money. This has been a goal of our F2P design to allow players to play and experience everything in the game without ever spending a dime. Compared to other F2P MMOs, we feel this is a very player friendly approach because the amount of Zen you can obtain via trades is only as much as the other player is willing to trade.
Q: (flash525) Are there any plans to include other species to the game in the near future? The Son’a perhaps, or some 25th Century Xindi? I also noticed the Suliban System in the new Tau Dewa sector. Is this a hint toward possibly seeing the Suliban show up at some point?
Dstahl: We have plans for a few previously seen species to make their debut in Season 8. The only one that I’m at liberty to discuss right now is the Yridians. The other species were featured in the Enterprise series but I can neither confirm nor deny that is the Xindi or the Suliban. However, the fact that the Suliban Helix is in the Tau Dewa sector block does mean that we plans to have something take place there (along with all of the other planets in that sector).
Q: (cylon74656) Will the Steamrunner Class be available for those of us who don’t play through Steam? And also, when will we see the Typhoon Class playable in-game?
Dstahl: The Steamrunner Class is a Steam exclusive, so it will not be available in the C-Store. However, you do not need to play through Steam in order to purchase this item. If you have a Steam Account you can purchase the item through Steam and claim it in game without needing to play STO through the Steam client.
The Typhoon Class is a dreadnaught that will most likely not appear as a playable ship until we increase the skill point cap to full Admiral. Even then, we haven’t yet decided if this will be a player ship, but we can be convinced to make it so if there is enough support for it.
Q: (atseearr) Switching between your main starship and shuttle is now much simpler – thanks for that. Are there any plans to improve switching between Starships? Many of us have multiple starships, and would like to purchase more on our main characters, but switching between them is so cumbersome (with the Boff slots / skills taskbar) it's often off-putting. Any improvements there would be great.
Dstahl: We agree and have a design of how we are going to improve this which will either go live with our next major release, the launch of Season 8, or shortly thereafter. It will address a lot of the issues with BOFF reassignment, BOFF Skills, and Power Tray setups.
Q: (vawlkus) Any chance of a repeatable way to get Fleet Marks for Starbase Progression? Right now it’s Fleet Tribble, Duty Officer Daily, DOFF Commendation Reports. The Group Missions aren’t reliable.
Dstahl: Our intention is that the majority of Fleet Marks come from Fleet (group) activities because they represent group gameplay. So we generally do not plan to offer Fleet Marks if the mission doesn’t involve a group. That said, we are looking into other types of Group Gameplay that we can add marks to such as PvP Dailies and Fleet Actions.
Q: (fulleatherjacket) Will we ever see "Federation" and "Klingon Empire" reputation categories where we can earn passive and active abilities that reflect our respective factions, and item sets (i.e two weapon + console) specific to our factions that starbases do not offer?
Dstahl: Most likely yes. We plan to continue adding Reputations that represent the different factions and components of the game such as the player factions, crafting, PvP, other species etc.
Q: (lindaleff) Is the re-species token truly in the works?
Dstahl: This is being discussed, but it is still up in the air. We have yet to announce if re-species tokens are for sure coming because we are evaluating traits with Season 8 and have some pending decisions which may impact our need for the re-species tokens. Once we’ve ironed out how we want traits to function in Season 8, we can either move forward with re-species or announce the trait changes we plan to make.
Q: (ciprianp1) Long long long time ago…. there was a very nice gun: TR-116, that Target gave. But not everyone of us lives in the USA. SO: Is there any plan on ever bring it into the game ( via c-store)?
Dstahl: Probably not in the immediate future. There were problems with this weapon that needed to be addressed and so, until we resolve the design of the weapon and introduce a replacement, we do not want to put more of these into the game.
Q: (tebsu) Can you give us an option to cancel reputation/fleet/embassy projects and can you give us an option to reselect the reputation power reward at each tier?
Dstahl: We plan to implement both a cancel and re-select power feature and will have this released in early 2013.
Q: (pegasussgc) I've seen several Romulan NPC's with the correct Romulan forehead detail and Cardassian NPC's with "Cardassian friendly" hairstyles, can you put these options in the game so we can make are Alien/Romulan or Alien/Cardassian characters more realistic?
Dstahl: These hairstyles and foreheads are specifically reserved for when we offer Romulans and Cardassians as playable species (which will happen) because they are defining characteristics of those species.
Q: (captainwallis84) You hinted at a possible TNG bundle pack that you may add to the game. If so, what is it likely to include, and would you be making a makeover to the Galaxy class to make it on par (graphics/detail wise) to the Vesta?
Dstahl: We are considering a TNG and VOY bundle as our most likely next bundles, but it is TBD if we will be updating these older ships to be on par with the newer Vesta unless they are considered refits or retrofits. We will release details of the ship stats once we get closer to their eventual release.
Q: (ruinsfate) Could you remove the repair injury ui and just make components/regenerators remove an injury of the relevant rank as soon as they are double clicked? The current UI is tedious and irritating.
Dstahl: Agreed and this request is on our Software/UI backlog to be addressed when they get time in their busy schedules.
Q: (fyllis) Any possibility of getting daily mission(s) for Omega Marks, maybe in the Gamma Orionis Block? We have a couple of Dailies for the Romulan Marks and I think creating something for the Omega Marks will help create interest and decrease grind time for players who would like to get Sets and gear utilizing Omega Marks.
Dstahl: While we want the primary source of Omega Marks to be the STFs themselves, most of the missions on the Defera Borg Ground Invasion zone also reward Omega Marks, as well as a bonus during Reputation hour. So if you are looking for a non-STF way to earn Omega Marks, Defera Ground Invasion is a valid, albeit longer, route.
Q: (zalenrose) Can you give us more insight on the possibility for 1st Officers as playable characters and any plans for more depth in the Doff system like specializations or 1st Officer abilities?
Dstahl: The ability to convert your First Officer to a playable captain is something we’ve wanted to do for some time, but is not on any current schedule. We’re planning to revisit this when we eventually increase the level cap to Full Admiral. As far as Duty Officer improvements, we do plan on making some improvements to the system in 2013, including improving the UI and adding more functionality.
Q: (crazyestrobbie) If you were an average STO player, what question would you most want answered, and what’s the answer to that question?
Dstahl: In many ways, I am an average STO player because I casually play regularly. I’ve got a few admiral level characters and I participate in a small private fleet (we are still trying to get to Tier 3). The question I would want answered is, “what does the future hold for STO? Is this a game with many more updates planned, or is this game on maintenance mode?” Or in other words, “what level of updates or effort is being put into the game going forward into year 3?”
The answer is, STO is growing and our schedule for 2013 is the most ambitious schedule we’ve had to date. We have two major Seasons planned for next year (8 and 9) along with more events and promotions. The team size is double what it was a year ago, and since it takes 5-6 months to develop a Season update, we are just now starting to see the benefits from that, and Season 8 will show the effort that our full team can bring to bear on the game.
When I think of a game on maintenance mode, I think of a game that is not introducing new updates or new zones, but is just focused on maintaining the game servers so players can keep playing. STO is far from maintenance mode, and in fact we have been steadily adding to the game year over year. This game is lightyears beyond where it was a launch and we expect many more years of similar growth. By year 8 of STO, we hope to be as polished and solid as any MMO that has made it to that benchmark.
My own personal hope is that we will see a new TV series or some other prime universe effort so that we have Star Trek partnerships we can establish in the future.
Q: (hippiejon) If there was ONE thing you can add to the game. Your personal dream update. Big or Small. What would it be?
Dstahl: Klingon PvE content from 1-50 with a solid PvE and PvP endgame. Plain and simple. Then after that, real Star Trek exploration.
Q: (argent007) What is the ETA on the exchange getting a true overhaul and repair?
Dstahl: The sad truth is that we were hoping to get some of these improvements in for the exchange and fleet UI in Season 7, but the lead engineer on those features left the team. We are transitioning a new engineer in and bringing them up to speed so we can put these features back on the front burner. So no solid ETA yet, but it is on the to-do list.
Q: (werewolf359) You mentioned recently that an upcoming season would be titled "Founders of the Federation" and include the sector between Sirius and Beta Ursae. Does this mean we'll get the missing founding world Tellar as a social zone or at least as a dot on the map?
Dstahl: The comment comes from an interview where I mentioned that one of the sectors we want to do is the area to the galactic left of Sol in the Alpha Quadrant. This area would include Trill, Ferenginar, Tellar, and several other Founders of the Federation. We have not fully fleshed out the concept for this sector, but one idea was to make it a purely Foundry related zone where players could create missions that represent this mostly peaceful part of our galactic map.
Q: (starcommando101) Any news on the Dreadnaught getting a Fleet Version or Saucer Separation?
Dstahl: Animation is working out the kinks in the Saucer Separation for the Dreadnaught and once we have it ironed out, we plan to have an update to promote the new ability. Adding a Fleet variant is a possibility, but hasn’t been confirmed by the ship team as far as I know.
Q: (drogyn1701) How do you respond to some of the recent player criticism of the Foundry. Specifically that the dilithium grind makes the Foundry a “waste of time” (quoting other players here, not my own attitude at all), and that the Foundry is a way to make players do the job the devs should be doing.
Dstahl: Some players may be upset that we recently closed a loophole that allowed players to earn massive amounts of Dilithium from playing Foundry missions that were essentially “click this one thing.” We had hoped that players would police these missions and have them removed (there is functionality in the game for players to do this) but that did not happen and we had to take action. So if the argument is that Foundry missions aren’t an easy source of Dilithium anymore, then that is a valid argument if your entire goal of playing Foundry missions was to exploit the Dilithium economy.
We prefer to believe that Foundry missions are an extension of Star Trek fan’s creativity because it allows anyone with an idea for an episode, to put together a mission in the game without having to learn 3D modeling or scripting languages. If you are looking for great, well designed, fan made stories set in the Star Trek Universe, then the Foundry is the antithesis of a “waste of time.” It is one of the best resources available to Fan Fiction writers.
Should qualified Foundry missions have better rewards? Absolutely, and we are already at work on making that happen. You’ll see some changes to the Foundry Daily mission reward before the end of the year. We also have Spotlight mission rewards inbound as well as a restructuring of how Foundry Missions reward based on qualifying criteria.
Anyone who thinks that the Dev team is trying to get players to do our jobs probably doesn’t understand how the Foundry works under the hood, nor do they appreciate that the Foundry was a fan requested feature. We do not rely on the Foundry to supplement our design schedule and it does not impact our content delivery rate in any way. It simply adds a great creative feature for fans who love to tell stories.
Q: (bandit2338) Will it be possible to give Fleet Holding an individual touch like a Fleet Logo or a Member’s List?
Dstahl: This is one of the features we are planning to introduce in a future update. We want players to see Fleet Logos on their holdings, especially during Starbase events. We are in need of some tech to be able to place the custom texture on the assets, but once we have it, you’ll be able to see this on your Starbase. The member’s list is also a great idea and something we’ll consider in addition to the logos.
Q: (whizzledarkfool) Will there be some kind of balancing system for Fleet Projects depending on the size of the Fleet?
Dstahl: In addition to continuing to drop pricing requirements for projects (we’ve done this several times), we have discussed other options related to Fleet Size scaling, but most of the options turn out being areas of potential abuse if we don’t also include penalties for leaving and joining Fleets. For example, if it is easy for a small fleet to complete a Holding, then what is to stop large Fleets from disbanding to dump all the requirements in and then rejoining once the lesser cost is achieved? So for now we prefer to adjust Fleet Projects globally as well as increase rewards and input drops needed for Starbase Projects, because that can have a similar positive impact for small fleets. At the end of the day, Fleet and Guild housing is a sensitive subject no matter what the MMO, and there isn’t a bullet proof solution out there that makes everyone happy. We want players to form Fleets larger than 3 members, but instead of excluding these small Fleets from the system entirely (which was something we discussed), we instead choose a more balanced approach of allowing Fleets of any size to participate with a median cost.
Q: (testcliry) Will it be possible in the future to design your Fleet bases individually and to have proper wars vs. AI or PvP?
Dstahl: One of our goals with the Fleet Starbases is to include them in PvP and territory control. One of the reasons we included operational assets was so that there were ways to improve the chances of your Starbase of surviving a PvP match, so that is definitely something we want to see in the future. We have also discussed new external Starbase designs that players could construct. Eventually we want players to be able to have custom looking Starbases based on tier and functionality. One of the big requests we get that we’re considering is when can players make their own “DS9” looking station. That may very well happen in the future.
Thank you for all of the great questions. Sorry if your question did not get answered, but you can rest assured that I do read the questions and even questions that don’t get answered to get flagged for the internal team to address. Thank you for continuing to make Ask Cryptic a useful feature for the game team.
See you next month!
Daniel Stahl
Executive Producer
Star Trek Online
milanvorius @ Jan 11th, 2013 1:47PM
The easy scaling option for fleets could be to have a cost for size range of fleet, then if you want to allow more into the fleet you have to pay for upgrades to size that are Starbase tier driven. Effectively you buy a small starbase for cheaper, but if you want to operate a larger fleet out of it you have to buy the upgrades for that capacity. Of course a more sophisticated starbase (tier 4-5) would be much more expensive to upgrade than a lower tier. An easier way to avoid this starbase exploit of having fleets artificially contract would be to make the provisions very very expensive. Who cares if they race to a T5 facility, they can't get any thing from it right away because the provisions are expensive. THis allows the small fleet to get the facility and pay less for provisions.
jbpatton1701 @ Jan 10th, 2013 8:06AM
Wheres the Ambassador Class Ship? Theres all these other ships that were never in the star trek series, or had a very limited apperance that are in STO, so why not the Ambassador class Starship? Also what about customizable ship interiors?
tiberusceaser @ Dec 26th, 2012 2:59PM
Cryptic what is wrong with the launchern mine updates for days what am I doing wrong
tiberusceaser @ Dec 21st, 2012 5:35PM
why is the launcher being so sparatic lately it seems to be patching all teh time
baroness1980 @ Dec 20th, 2012 5:28AM
This is really interesting... makes me look to the future of this game... But... why is Champions so abandoned? No new areas, no new content? no word from any dev at all? Almost a month ago the biggest competition went under, and they have done nothing to improve the game to re ceive an influx of gamers? What is it? do you want peopel to simply stop playing Champions and move to other games? I play both CO and STO, but honestly without CO i wouldn't be playing STO... Just show equal love and care for both games!
jayleia1
Yes, please, some interesting content for CO too
shadowmane20001 @ Dec 19th, 2012 10:20PM
TYPHOON!!!!
stomperx99 @ Dec 18th, 2012 5:46PM
I WANT A TYPHOON CLASS NOW NOW NOW NOW NOW NOW NOW NOW DO YOU HEAR ME? NOOOOOOOOOOOOOWWWWW
absolutwill @ Dec 17th, 2012 2:41PM
"This has been a goal of our F2P design to allow players to play and experience everything in the game without ever spending a dime." --- Yeah EXCEPT THE STEAMRUNNER, gotta by the folks at Steam real money to get it!
kirimuffin
This! Also, what about all the special edition items that still aren't available any other way than hunting down and buying the appropriate retail box? "Everything in the game" doesn't mean "everything except a few things that are locked to you unless you spend real money". It means "everything".
absolutwill @ Dec 17th, 2012 2:39PM
The problem with the Steamrunner only being available from Steam IS NOT that you have to use steam to play it, it's that YOU CAN"T BUY IT WITH ZEN! I wanted to spend my ZEN on a Steamrunner!
kyle0793 @ Dec 17th, 2012 2:21PM
i have played scine season 6 came out....i really dont like this new reputation thing, well its ok but, the assimilated ship gear(deflector,shields,engines and console) i alreafy have them why make me spend 140000 dilithium to get them again???? im a free user and dont(NEVER) will pay for any game, trying to get the operations odyessy not spend on stuff i already have!!!! more weapons! prices lowered prizes better(if you already have somthing it gives you somthing else instead!
kyle0793
havent*
kyle0793
can someone post this as a thread for crypitc to see?
kyle0793
can someone post this as a thread for cryptic to see?
steve14428 @ Dec 17th, 2012 1:01PM
I'd like to compliment the makers of this game on a job well done. No it's not perfect, but as Roddenberry said "it's humanity's nature to continue to improve", so I've expected improvements over time and I've not been disappointed! Gene would love this game and all the naysayers out there nitpicking their way through the forums downing the game are whiners and not true trek fans! Roddenberrys vision of the future lives on! Rejoice and play! Live Long And Prosper!
gethralkin1 @ Dec 17th, 2012 2:10AM
I would like to know wher ethe Crystalline Catastrophe went and when we can get it back.
lordrevan35 @ Dec 16th, 2012 8:01PM
I stil want to know if we are going to be able to form a five ship task force with ourbridgoffices in season 8 or in season 9?
rhougga @ Dec 16th, 2012 6:53PM
Q: (hippiejon) If there was ONE thing you can add to the game. Your personal dream update. Big or Small. What would it be? Dstahl: Klingon PvE content from 1-50 with a solid PvE and PvP endgame. Plain and simple. Then after that, real Star Trek exploration. Well Dan Stahl, given every statement you and other devs as well as STO reps have made about making the KDF a full faction equal to the Federation, I won't hold my breathe or cross my fingers until we the players actually see it. We have been promised this from the beginning when the game launched and all we have gotten since are "empty promises" but as you yourself have said in the past, "Just look at my track record for making the improvements that I said we would with the KDF and judge by that."
kirimuffin
This is exactly my view as well. I'm willing to put up with a lot from this game, but the empty promises regarding the future of the KDF don't impress me anymore. I'll believe that dstahl wants more KDF content when I am actually playing it with my level 1 KDF character. And only then.
blagorm @ Dec 16th, 2012 5:11PM
Im sorry to be annoying but did I hear a Season called Founders of the Federation? Really Cryptic? Not to be snotty but come on. Your contridictiong yourself. You want to amp up the KDF but what happens? We get a Fed Founder Season? I can say I dont know whats gonna be in store for it but man that title can throw people off. If anything, I was hoping for a KDF Season.. and plus... that was demolished with the Romuan season 7 which was SUPPOSE t be about the Gorn.... I mean come on.. Gorn has a lot more twists to it.... plus Gornar will FINNALY be on the Map... not just metioned in time. (And please name the Gorn Homeworld Gornar.. not jsut vaugely Gonr Homeworld when it does pop up ok?) I understand your tactics.. I jsut hope you realize that you gotta be cafreful what you give out. It can tick KDf players and if I wanted to I can go on and on about this. Just try your best to make KDF more ramped please? I know its hard atm but you say you have a great team so I know you can do it.
loading159 @ Dec 16th, 2012 4:35PM
so...how many more times are you going to delay the andorian ship? from what I have seen this ship has been asked for since the beginning, but so many other ships have just pased right over it. How does that work exactly? I'm being serious, how does one ship get put on a schedule, shelved because another ship was recommended, then continued to be shelved. Cryptic, do ONE thing, do it right, move on. or in other words. Start ONE project, do not shelve it the milisecond someone else has an idea, then move on to something else. it just seems like you guys cannot make up your minds on what you want to do. Someone leaves that was working on it? so what? take a person that is trained in that profession,sit him/her down, and say "do this work, because that is what needs done." Don't throw your hands in the air and give up on it.
camryboy @ Dec 16th, 2012 6:20AM
Hello Everyone, I had and Idea that just came to me, Why not Beable to go in the Space dock and park your ship and then click on Dock while the connect the abillical Docking port. Also Why not accually see your Ship being contructed ate the Fleet Ship Yards at Utopia Planitia, seeing the Work bees puting your ship together panel by panel deck by deck. eiether watching it from the window of the Dry dock also seeeing your ship accually getting repaired from a fire fight at the Dry dock like it was on Star Trek Nemesis at the end where the Enterprise had the overhull at the end. More Detail
bbfknight
i prefer to play my games.. not watch my games
kirimuffin
^ What bbfknight said.
kerrilyn1 @ Dec 16th, 2012 4:49AM
I'm very happy to hear that the angry red KDF interface is being worked on. Although some people love the angry red, quite a number of us do not~
shpoks
Hopefully, they'll be smart enough to make this optional because I wouldn't want to be in their shoes facing all the ranting if they remove the red interface completely.
kerrilyn1
um, that's a good point, I was assuming automatically that it would be optional! Hopefully it will be..
thehatch @ Dec 16th, 2012 3:27AM
Indicidual fleet logos on starbases: How about a fancy black board on the starbase that’s fed with displayable information from a fleet’s event calendar or recent news? I would also love to see the latest storage log for the fleet bank right next to the bank access terminal :)
wayofdera @ Dec 16th, 2012 12:54AM
Enjoyed reading "Ask Cryptic December 2012" many good questions and answers. I specifically was intrigued by two comments made by Dan. First comment: __________________________ Dstahl: These hairstyles and foreheads are specifically reserved for when we offer Romulans and Cardassians as playable species (which will happen) because they are defining characteristics of those species. and second, related to STO dreaming... Dstahl: Klingon PvE content from 1-50 with a solid PvE and PvP endgame. Plain and simple. Then after that, real Star Trek exploration. _____________________________ Being a Romulan enthusiast, I can't wait until a playable Romulan species exists. However, I hope this also includes the species within it's own playable faction...even if it's only a mini faction with a couple ranks.
wayofdera
One idea too, would be to release the faction with foundry only content, until the Klingons faction is completed. Or, fund for the faction on Kickstarter...just thowing out ideas, I would support either one, or pretty much any idea that make a playable Romulan faction in STO a reality.
superskipper
While I agree that a Romulan faction would be awesome, I think they need to complete the Klingon faction before they release more. Playing in a faction that feels, and is, imcomplete kinda sucks.
iamgreggors @ Dec 15th, 2012 11:25PM
Thanks for the update; its been awesome to see the positive changes in the works - and I'm looking forward to seeing what Year 3 Season 8 bring. Thanks for the good work, STO team.
crunch2600 @ Dec 15th, 2012 11:03PM
I'm very excited for Season 8! A reworked UI is very welcome and I would like to hear more about the realities of territory control in the future. Thanks for answering our questions!
baileyzkerr @ Dec 15th, 2012 5:05PM
Can you please fix space combat so that we can actually straight up and straight down it's so annoying not to be able to when using dual cannons. Maybe also add a ventral and dorsal shield. You mentioned a Cardassian Faction what about making a Romulan-Cardassian faction, the Romulans do seem to be looking for an ally, it'd be a nice twist and the Hirogen are already allies with Romulans so make them playable too? MAYBE even add some Dominion into the mix that way you get all the faction's done in one. It also gives you enough content for a faction as Romulans only really have about 5 ship classes and it gives more choices for species.
munrothadius @ Dec 15th, 2012 5:03PM
I am very excited for the Next Gen and Voyager bundles!!! Especially if they alter or update the bridges and exterior ship graphics! Also Xindi as a villian....awesome!!! Im hoping the Ambassador Class is still on the map, ive been looking forward to that for a long time! I think beam weapons and torpedoes should be updated. I still feel like the beam weapons have no visual energy it just looks like a bunch of lines bouncing between ships. Torpedoes i think should have their firing arcs reduced and their speed increase. I feel it should be a challenge to get your torpedoes locked on target and then just unload on your opponent! The torpedoes should ripped through space and appear really energetic. Right now it feels like torpedoes just float out of your hull, casually drift over to your enemy and explode a little. This has always been on my mind, i e noticed improvement but i still think there is a lot that can be done!
knuhteb5 @ Dec 15th, 2012 3:43PM
Dstahl: It is an escort, has massive guns, is a new model based on an older design, it has a custom bridge, and is not coming out in January as I had originally thought. It will be in the first half of 2013, though. Dstahl: It is an escort, has massive guns, is a new model based on an older design, it has a custom bridge, and is not coming out in January as I had originally thought. It will be in the first half of 2013, though. You promised us the andorian ship in early January; Now you delay it again........
sharpie65
most of these things are unavoidable, what with the TWO new seasons next year and all the new content
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