Release Notes: February 22, 2013
By PWE_BranFlakes @ February 21, 2013 at 4:01pm
General
- Resolved an issue with the Andorian ships? shields.
- They no longer have greatly diminished Shield Health.
- They now gain the correct, higher, values from self-healing and shield healing skills.
- Kumari Wing Cannons are now able to be discarded.
trathnona @ Feb 22nd, 2013 6:44PM
@quantumfizzle...At the time I made my comment the zone chat on ESD was still riddled with people having issues with the bridge officer slots. And the overall point of my post was not to just say the problem was still there, but that it is an issue that should have been fixed as soon as it happened, much like they did with the Andorian ships. Because though it is wonderful they fixed a problem with a money making ship, the fact that the bridge officer bug was around for longer than it needed to be meant that people could not properly enjoy ships they buy from the c-store. In turn making unhappy people not willing to spend more money...
petaluma1 @ Feb 22nd, 2013 9:17AM
Glad you fix it so quickly. I was going to buy all three ships yesterday but once I read and heard about the bugs I canceled my order. I know bring out new ship for player in the C-Store bring in alot of new revenue but please responed as quickly to fix problem that mess with the quality of the game play i.e. 2min cool down, Station Officer assignments ect... It was a very frustrating week have to wait so long to fix major issues.
criticalthinker @ Feb 22nd, 2013 9:14AM
So when do you guys plan on fixing the issue with some players not being able to start the Type 3 Honor Guard costume project or recieve the Honor Guard Elite Commander Accolade that I have been submiting bug reports for months now.
sunseahl @ Feb 22nd, 2013 7:06AM
see THIS kind of crap is what tribble is for.... to TEST these "flaws"
criticalthinker
Calm down kid. They JUST released the ship and almost immideatly fixed the issue.
tehphillzor
I'm sorry Criticalthinker, I have to agree with Sunseahl here. This is what Tribble is for. Whats the point of having a test server if you're not going to test new content on it. Its great that they fixed it so quickly, but this shouldn't have been a problem in the first place if they put it up on Tribble... Not to mention that they also get the added benefit of people buying the ship after testing it out and finding out they like the ship. I bought the Orberth Starter ship because I tested it out first.
casperius1009 @ Feb 22nd, 2013 5:22AM
I don't know if it is really a bug, but, my shields are not regenrating in or out of combat for a week now?
trathnona @ Feb 22nd, 2013 3:32AM
So..while it's nice and fine that you fixed an issue with the ships you JUST introduced...How about fixing the issues that have been around for a while now? Say...The bridge officer bug? The inability to use boffs is creating issues for everyone, and as you so "kindly" put it in messages to players who have complained about this, it is an "unknown" problem. Maybe I can shed some light on the issue, every time you change your ship, or modify the look of your ship, as well as completing the "Doomsday" episode, you are no longer allowed to station your bridge officers. Many temporary fixes are floating around the chats, everything from changing instances to changing maps, to going to your ships bridge to buying temp officers if you have the available space. I have just done half the work for you, now find a permanent fix so all of your players will be happy. After the overall population is happy, you can worry about fixing issues with a new item. On an unrelated note, I would like to see the ability to switch weapon loadouts on your ship such as you would on ground. Otherwise, good game.
quantumfizzle
You are a day late. Yesterday's fix corrected that problem for the majority of people.
shadow27426
I couldn't have said it better. It take me about 20 minutes of time wasting to get bridge officers assigned. Sometimes one method will work then it won't, then you have to try an other. I just got the Multi Mission 3 pc set., as each ship has a different feel and I want to be able to switch depending on the missions. It can get annoying.
kirk2390
They allrady fixed that yesterday, wake up sleepy head
biggbearpw @ Feb 22nd, 2013 1:15AM
This you fix right away? What about those of us that had to sit for a full week because we kept getting a 2 min penelty?
jarheard @ Feb 22nd, 2013 12:30AM
the wing cannon's weapons platform has behaviour issues - the 2 little guys seems always confuse for a long time every time u make a turn and take bout full 10 sec b4 they get their bearing again and start shooting at what u shoot , also if u can add more HP to them cause everytime something big enough explode near them they go puff and u have 3 minute CD.tnks.
criticalthinker
Same for the Oddy's deplyable escort.
theindefatigable @ Feb 22nd, 2013 12:14AM
I have one small request for a future patch: the ability to toggle "off" the Kumari's deployable wing cannon platforms. There's no real NEED to, but if it's not a hard thing to do it would be nice.
admiralwuff @ Feb 22nd, 2013 12:10AM
I'm glad to see the problem resolved :3. Thank you for doing that. I was wondering why I was getting exploded so fast XD .
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